This book, Introducing JavaScript Game Development: Build a 2D Game from the Ground Up, teaches readers how to develop a 2D game using JavaScript. It provides a step-by-step guide to game development, covering fundamental concepts like game loops, collision detection, and animation. The book walks through the entire process of creating a game, from setting up the development environment to deploying the final product. Aimed at beginners, it offers practical examples and clear instructions to help readers understand game programming and bring their own game ideas to life.
Author: Graeme Stuart